
BenQ GW2490T
Score: 82/100
LG 32GS60QC-B
Score: 81/100Rankings

The BenQ GW2490T is a 23.8" IPS monitor delivering a 100 Hz refresh rate and extensive eye-care features, paired with a fully adjustable stand. It targets office and remote-work users who value comfort and smooth visuals, though it lacks modern connectivity like USB-C.

The LG 32GS60QC-B UltraGear is a 32-inch curved VA gaming monitor delivering high refresh rates and deep contrast, ideal for casual gamers, but it suffers from VA-related ghosting and limited ergonomics.
| Attribute | ![]() | ![]() |
|---|---|---|
23.8 inches | 31.5 inchesbest | |
100 Hz | 180 Hzbest | |
250 nits | 300 nitsbest | |
1,300 ratio | 3,000 ratiobest | |
| ↓ lower better | 5 ms | 1 msbest |
2 countbest | 2 countbest | |
1 countbest | 1 countbest | |
110 mmbest | — |
Click an attribute name to sort · Green = best, red = worst (relative to this comparison)
| Attribute | ![]() | ![]() |
|---|---|---|
Display(8) | ||
Screen Size (inches) | 23.8 inches | 31.5 inches |
Resolution | 1920x1080 | 2560x1440 |
Refresh Rate (Hz) | 100 Hz | 180 Hz |
Panel Type | IPS | VA |
HDR Support | false | true |
Brightness (nits) | 250 nits | 300 nits |
Contrast Ratio (ratio) | 1300 ratio | 3000 ratio |
Response Time (ms) | 5 ms | 1 ms |
Ergonomics(1) | ||
Tilt Range (degrees) | -5 to 20 degrees | -5 to 15 degrees |
Warranty & Power(2) | ||
Warranty Period (months) | 36 months | 12 months |
Typical Power Consumption (W) | 20 W | 23 W |


Products in the top-left offer the best value (high score, low price).

Professional reviewers highlight the GW2490T's rare 100 Hz office panel, dynamic Brightness Intelligence Gen2, and TÜV/Eyesafe certifications, while noting the absence of a webcam and USB hub.
Everyday users consistently praise the smooth 100 Hz performance and ergonomic flexibility, but note a wobbly base and modest speaker output.

Professional reviewers acknowledge the monitor's strong contrast, immersive curvature, and high refresh rate, but criticize its VA-related motion handling, limited ergonomics, and only token HDR support.
Everyday users love the immersive curve and deep blacks, but repeatedly complain about ghosting, VRR flicker, and the lack of height adjustment.
“Base may wobble if not tightened properly”

“Immersive curve makes games feel real”

“Ghosting ruins fast-action scenes”
